The House We Made
A PSX style meta escape room/point and click puzzle game where you build and explore a toy house to escape the room you are trapped in. But where does the room end and the house begin?
Programming and Level Design: B-Deshi Dev
3D Assets: Ozone Interactive
Music and Sound Design: Dryya
Special thanks: rvruslana
Important:
The webGL build has messed up text on some machines. If this happens to you, please play the pc version.
Hint:
Try right clicking things if you get stuck.
Controls:
WASD:Move
LMB: Interact
RMB: Inspect
Q/ESC: Cancel Interaction
Tab: Enter/Exit the toyhouse
R: Respawn. Use this if you're stuck
Updated | 19 days ago |
Status | Released |
Platforms | HTML5, Windows |
Authors | B-Deshi Dev, Dryya, Ozone Interactive |
Genre | Puzzle |
Made with | Unity |
Tags | Game Maker's Toolkit Jam, Point & Click, PSX (PlayStation), Retro, Unity |
Install instructions
Just unzip and run the Unity file!
Comments
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really neat lil thing, though I found that I had to press Q to exit any time I was inspecting something
Thanks. I forgot to add it in the controls section in the gamepage. I'll also add a button prompt in the HUD during interactions.
I can't solve the puzzle, o god, take off me!
for some reason, when I try to leave the puzzles, they simply don't leave, idk if I am doing something wrong.
Not sure what you mean. Do you mean that you can't leave the rooms after entering them?
A good interesting puzzle, keep adding more and this game will look more dope